Tuesday, June 29, 2010

Repair Shop Rehaul

After taking a week off to relax a bit, I'm back to working on my demo reel. For the repair shop, I am taking all the models from it and making it into a slightly larger scene. So far I am just placing stuff, blocking new shapes in, and seeing what new things I need to model and texture for the environment, as well as some very basic lighting. More updates coming soon.

Saturday, June 12, 2010

Jungle Progress

Beginning to make buildings with the bricks from Zbrush; still working on optimizing the bricks, and getting wear and tear down.

Sunday, June 6, 2010

Brick Wall

A modular brick wall I've been working on lately for the jungle environment that I've started to work on again after a small break. Bricks are modeled in Zbrush, with normals transfered over to 100 poly versions in Maya.
More progress later on this week.

Saturday, June 5, 2010

Reactor Core

This is a model I've been recently working on for a friend's demo reel. It's a high poly sci fi reactor core that was modeled pretty much from scratch, save for the outer shell, which was made by another modeler on the project. So far all I have are screenshots from Maya, since I haven't had time to render it out with materials and lighting yet.



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