Wednesday, May 12, 2010

First Texture Pass - Control Panel

Got the first texture pass down; nothing too fancy really for now. The idea is to have a lot of contrast in the color scheme, so that it can read nicely from a distance, since it will be fairly small in the scene. I still have to add shaders to it, as now It's just standard lambert shaded, so next update with finished textures and materials will be on Saturday.

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